﻿using System.Data;

namespace Gamey.NES
{
    class Nestopia : Emulator
    {
        protected override GameLoader GameLoader
        {
            get { return new NesGameLoader(); }
        }

        protected override string ExecutablePath
        {
            get { return Env.Settings.NesPath; }
        }

        public override string RomsPath
        {
            get { return Env.Settings.NesRomsPath; }
        }

        public override DataTable GetTableFromDataSet(GameyDataSet dataSet)
        {
            return dataSet.NesGames;
        }
    }
}
